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diceofthegods

May 2025

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May 5th, 2025

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DRAGON-BOND TRAINING: SPAR SESSIONS

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IT'S TIME TO DUEL
Now that people have been here for a while and are fully bonded to their dragon souls, the NPCs are here to teach you how to be a proper dragon.

How?

By probably kicking your ass in battle. It's time to learn by example in hands-on demonstrations AKA sparring sessions! Choose your difficulty, select your fighter, and fight on.

None of these battles will end in any severe injuries; it's all in good fun to help teach people to use their dragon breath weapons and other capabilities (claws, fangs, etc.) to be prepared to defend themselves.
CHARLIE
NORMAL DIFFICULTY
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Charlie mainly uses healing and defensive spells, as well as impeding spells in hopes of exhausting his opponents. He plays softball and doesn't seem to be taking this so much as a sparring match, but a game.

Dice Roll To Pass For A Win: 10
HARD DIFFICULTY
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Half transformed and difficult to look at straight on, the incandescent semi-draconic form of the hapless god moves quickly and fires volleys of radiant magic. Have you ever played a bullet hell game? Get ready to.

Dice Roll To Pass For A Win: 17


DIMITRI
NORMAL DIFFICULTY
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Less of a spar and more of a training lesson. Dimitri is quick on his feet and delivers hard, punishing slaps with the flat side of his blade that may lave a bruise. Movements are tight and calculated with an emphasis on economy of motion and energy. He critiques your form as you spar and praises you when you make a good move.

Dice Roll To Pass For A Win: 12
HARD DIFFICULTY
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You get to see the powers of a Blade Savant as Dimitri's multiple swords float free from his body and make independent attacks. He's still quick and calculated, but now you feel like you're fighting a beyblade with knives attached.

Dice Roll To Pass For A Win: 15


SLAYD
NORMAL DIFFICULTY
ALT TEXT
You feel it in your fingers, you feel it in your toes, you're fighting a fae-raised bard, and you've got to know- you picked the wrong day to fuck around with Slayd's tight crew (possums), and boy does he perceive you. Get ready for a volley of avoidance tactics, distractions, illusions and other annoying bard skills. UGH.

Dice Roll To Pass For A Win: 8
HARD DIFFICULTY
ALT TEXT
Oh, he's transformed now. Anyone ever play Monster Hunter and remember Zinogre? Yeah. He's going to charge you like a raging bull covered in crackling electricity. Wind buffets you and if his horns, claws or fangs don't catch you, the electricity will. Welcome to a nightmare Pikachu.

Dice Roll To Pass For A Win: 14
HOW TO PARTICIPATE
Fill out the form below to let us know who your character is fighting against and how!

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